

- ADOBE CAPTIVATE 8 TUTORIAL PDF MAC OS
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This is great since it makes the deployment of your eLearning courses very easy: only the Flash player is needed. Step three is used to make your project available to the learners, and this is where Captivate really is awesome! Captivate lets you publish your project in the popular Adobe Flash format. Importing PowerPoint slides in Captivate will be covered in Chapter 11, Using Captivate with Other Applications. In such a case, you will create the slides entirely within Captivate or import them from Microsoft PowerPoint. Sometimes, the Captivate project you will be working on will not be based on screenshots. Step one of the process will be covered in Chapter 2, Capturing the Slides.
ADOBE CAPTIVATE 8 TUTORIAL PDF MOVIE
It is not uncommon for a movie director to discard lots of rushes along the way so that only the very best sequences are part of the final release. In the movie industry, the raw material that comes out of the shooting is called "the rushes". The goal is to acquire the needed images, actions, and sequences. This first step can be compared to shooting a movie. Behind the scenes, Captivate will be watching and recording any action you do using a sophisticated screen capture engine based on screenshots. You will simply use your mouse to perform actions on your computer. If your project involves teaching computer-related skills, you will use one of the most popular Captivate features: the ability to record any action you perform onscreen. The ones who will view your finished applications will not be the users or the visitors, but will be called the learners or the students. Therefore, from now on-and for the rest of the book-you will not be called the developer or the programmer, but the teacher. At the most basic level, it simply means that you, the developer of the project, and your audience are united by a very special kind of relationship: a student-teacher relationship. While working with Captivate, one should never forget that Captivate is an eLearning authoring tool. With all this power sitting one click away, it is easy to overcharge your projects with lots of complicated audiovisual effects and sophisticated interactions that can ultimately drive the learner away from the primary objective of every Captivate project: teaching. Other new features introduced in Captivate 8 include an improved HTML5 publishing mechanism, support for geolocation and gestures on mobile devices, a brand new user interface, and tons of other (not so) small enhancements. Responsive Projects allow you to rearrange the content of your eLearning projects for the desktop, the tablet, and for smartphone, making mobile learning a whole lot easier and powerful. Captivate 8 introduces a revolutionary new feature called Responsive Projects.

Prior to Captivate 6, the main publishing option was Adobe Flash.Īs of today, the latest version of Captivate is Version 8. Version 6 was another milestone for Captivate as it was the first version to propose an HTML5 publishing mechanism.
ADOBE CAPTIVATE 8 TUTORIAL PDF MAC OS
As a result, Captivate 5 was the first version to be available on both Mac OS and Windows.
ADOBE CAPTIVATE 8 TUTORIAL PDF CODE
For that release, Adobe engineers rewrote the code of the entire application from the ground up. One of the most significant events in the Captivate history took place in July 2010, when Adobe released Captivate 5. A few months later, Adobe acquired Macromedia and, consequently, Macromedia Captivate became Adobe Captivate.Īs the years passed, Adobe released Captivate 2, 3, and 4-adding tools, objects, and features along the way. In 2004, another company called Macromedia acquired eHelp, changed the name of the product once again, and Macromedia Captivate was born. In 2002, a company named eHelp acquired FlashCam and turned it into a fully-fledged eLearning authoring tool called RoboDemo. In the beginning, it was a very simple screen-capture utility called FlashCam.

Since its introduction in 2004, Captivate has always been the leading solution for authoring eLearning content. Chapter 1. Getting Started with Adobe Captivate 8
